Concept artist with 5 years experience in games. Passionate about building coherent worlds.
Designing environments, characters, animals, and props and UI for a survival videogame, in close collaboration with the Creative director, 3D and programming departments.
Concept art, illustration, graphic design
Painting illustrations and designing creatures for a RPGs Eldritch Century and Dragonbond, from sketches to finished renders.
Interacting with the team, sketching iterations and applying feedback.
Designing creatures for Standarder School for Witches RPG. Creating pose variations, preparing files for animation.
• Redesigning creatures from Elder Scrolls:Oblivion to bring it the game a new generation of gamers and re-introduce it to longtime fans of the series
• Working closely with Project Leads to develop concept artwork that corresponds with established look and art style of the game and with limits of technology
Designing imaginary creatures avatars for tabletop game Evolution and finalizing them in different color variants.
Designing character concepts for the game (published in Estonian Gamedev magazine, Issue No.3, 2018)