Concept artist with 5 years experience in games and 2,5 years experience in videogames. Skilled in designing environments, creatures, props, illustration, and storyboarding. Experienced at building coherent worlds and maintaining a consistent visual style. Team player maintaining efficient communication between departments, also comfortable working independently.
Concept art, illustration, graphic design
Painting illustrations and designing creatures for a RPGs Eldritch Century and Dragonbond, from sketches to finished renders.
Interacting with the team, sketching iterations and applying feedback.
Designing creatures for Standarder School for Witches RPG. Creating pose variations, preparing files for animation.
• Redesigning creatures from Elder Scrolls:Oblivion to bring it the game a new generation of gamers and re-introduce it to longtime fans of the series
• Working closely with Project Leads to develop concept artwork that corresponds with established look and art style of the game and with limits of technology
Designing imaginary creatures avatars for tabletop game Evolution and finalizing them in different color variants.
Designing character concepts for the game (published in Estonian Gamedev magazine, Issue No.3, 2018)